Making a Ridiculously Basic Paint App with Raylib + ImGui
As promised in the video: Click here for the FREE starter template here. This video’s source code (and much more) […]
As promised in the video: Click here for the FREE starter template here. This video’s source code (and much more) […]
I’m pleased to be able to “let the cat out of the bag” about NovaBridge. It’s something I’ve been working on for a while to solve an annoying problem: backward compatibility for old Warp3D software on the Amiga computer.Click here to watch the video on Odysee.NovaBridge started after yet another discussion about how confusing the […]
Years ago someone asked me if I would add the ability to write shader assembly to the graphics drivers I was writing. My reply was: you really don’t want to do that. I’ve been working on adding switch support to Warp3D Nova’s drivers, and decided to explain why writing GPU code is hard: Modern GPUs […]
Here are the results of the AmigaOS 4 graphics card survey I did last month. I do these every year…By far the most interesting result was actually the number of responses I received, which seems to have dropped back down to roughly the level it was in 2017. This makes me wonder, have those WinUAE […]
ERROR I’m pleased to say that the recently released Warp3D Nova tutorials book is now also available in PDF format. The advantage of this format is that it can be read on your AmigaOS machine directly. We have PDF viewers, whereas Kindle and other e-book readers aren’t available on AmigaOS.Anyway, you’ve got yet another format […]
Okay, the Warp3D Nova tutorials book is finally done. I’ve done the final edits, and it’s available now for you to buy. I’ve decided to go for the extra expense of full-colour on the print book. I know it’s more expensive, I think that the colour syntax highlighting makes the code easier to understand. So, […]
A few years ago I wrote a bunch of tutorials for Warp3D Nova with the intent of helping other people learn how to use it. This was back when it was first introduced. Anyway since then those tutorials have kind of gotten lost on myblog, kind of buried. So, at Jamie’s suggestion (thanks Jamie), I’ve […]
The results are in for this year’s AmigaOS graphics card survey and they’re quite interesting. For starters, 467 people contributed this year vs 348 in 2017. That’s a 34% jump. Maybe the community is growing…What are people using as their main graphics card? There are two clear trends:People are slowly migrating toward newer cards. Use […]
A brand new game that takes full advantage of Warp3D Nova has just been released by the AmiBoing/Entwickler-X team. Called Spencer, it’s a classic Jump’n run platform game with a bright and colourful cartoon 2.5D style.From a technical standpoint, its graphics are rendered in 3D with shaders providing advanced per-pixel 3D lighting. Having put a […]
I recently discovered that Daniel Müßener has been secretly working away on a new project. Have a look here (link). If you’re an AmigaOS 4 fan, then yes, this is what you think it is; it’s a Warp3D Nova version of MiniGL.This is great news, especially for owners of old hardware. MiniGL’s biggest limitation has […]