Kea Sigma Delta
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Go from zero to rendering simple 3D scenes in modern OpenGL (ES).
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Recent Blog Posts
Some Things School Taught You Must Be Unlearned
29 Jun 2020, 12:02am
Ever Felt Like You're Working Hard, but Spinning Your Wheels? (Plus a Sneak Peek at ZitaFTP Server Progress)
22 Jun 2020, 1:34am
How to Set Realistic Deadlines/Target-Dates For Software Development Projects
15 Jun 2020, 2:15am
What happened to that DIY Mini-ITX laptop project?
08 Jun 2020, 3:07am
Want to be More Productive? Work Less
31 May 2020, 9:50pm
Why I Now Wish C++ had full (but optional) Garbage Collection
25 May 2020, 2:40am