Raylib - Fixing the "Skipping Incompatible ../src\libraylib.a When Searching For -lraylib" Error
A few weeks ago I decided to check out Raylib, an open-source game engine written in C.
A few weeks ago I decided to check out Raylib, an open-source game engine written in C.
Ever had to put up with long compile times? If you've written software using compiled languages for a while, then I bet you have.
I've always been glad that C++ doesn't have a Garbage Collector (GC), because you have little control over when or how long they run.
We've just released the source code to a C++ library for the Facebook Graph API. It's available on GitHub at the following URL:
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