Shortening the 3D Printing Learning Curve
I’ve had my 3D printer for roughly a year now, and it’s taken a while to learn how to use […]
I’ve had my 3D printer for roughly a year now, and it’s taken a while to learn how to use […]
ERROR I was going to call it a “cheapskate” enclosure, but realized that a true cheapskate would just use a cardboard box (although then you can’t see what’s happening). Instead, it’s a “quick-n’-easy” enclosure, made from a few shelving units and a vinyl tablecloth. See the video above.Why an Enclosure?It’s winter here, and the 3D […]
ERROR Last blog post I mentioned rookie mistakes I’ve made. Today, I’m going to explain how they were overcome. I felt it would be easier explained in video, so watch the clip above.Quick SummarySometimes watching a video is helpful, and other times all you want are the key points. So here’s a quick summary of […]
You’ve probably heard about 3D printers at least in passing by now. Well, I’ve started tinkering with them too. I’ve always enjoyed creating/building things, whether that’s with software, electronics, wood, or some other material. 3D printers are just a newer means to create, and it’s only natural that I’m interested.3D Printing MaterialsI’ve added a few […]
This website has been moved to a new server. The LTS version of Ubuntu it was running on reached it’s
As an AmigaOS graphics driver developer I’m always interested in knowing what graphics hardware people are actually using. This year I’ve got the most accurate picture yet, with over 3x the submissions of last year’s survey! Many thanks to the 348 people who took part.So, what does the AmigaOS 4 graphics landscape look like? Well, […]
I recently discovered that Daniel Müßener has been secretly working away on a new project. Have a look here (link). If you’re an AmigaOS 4 fan, then yes, this is what you think it is; it’s a Warp3D Nova version of MiniGL.This is great news, especially for owners of old hardware. MiniGL’s biggest limitation has […]
There’s bound to be people who disagree with what I’m about to write, but I’m going to write it anyway. When it comes to computer graphics programming, I think learning OpenGL ES 3+ is the way to go right now. So much so that I wrote an OpenGL ES 3 (GLES3) tutorial series and also […]
A quick heads up that I’ll be releasing a new OpenGL (ES) tutorial series soon. It’ll take you from zero through to rendering a simple 3D scene with lighting.I’ve been posting tutorials to this blog, but they’ve all been AmigaOS specific. While this nicely complements the Warp3D Nova project I’m working on, most people will […]
Yes, I’ve discovered another bug in one of the Warp3D Nova tutorials. The tutorial itself has been corrected already, but let’s take a closer look at this bug. The problem is with this line of code: // Transform the normal normal = normalize(NormalMatrix * vec4(vertNormal, 1.0)).xyz; Can you see the mistake? It’s a really subtle […]