RayLib 2D Challenge Part 3 – Switching to C++ & Structuring the Code Right
The code was starting to get a bit complex, in part 2 of this challenge. Despite my efforts, code for different tasks were getting mixed. It’s clearly time to add some structure to the code, or it’ll turn into an unmanageable mess. That’s today’s task.Click here to watch the video on Odysee.Switching to C++I decided […]