Things are about to Change. I need your help…

Change is afoot, and I need your help. Here’s the backstory…The BackstoryAt the bottom of the KSD website is the tagline: “We enjoy creating awesome stuff using software & electronics, and helping others to do the same.” I wrote that years ago, and it’s been more aspirational than reality.Sure, I’ve created some programming related books […]

A YouTube Creator AI That Isn’t Hype

I’ve long considered AI to be overhyped, and kind of annoying. All that AI generated content, from over the top articles, through to images that don’t look quite right (e.g., a sheep with 10 legs instead of 4). However, I’ve stumbled on an AI tool that has me genuinely impressed. Here’s why…AI Video Thumbnail analysisHere’s […]

RayLib 2D Challenge Part 12 – Building a Game Engine Resource Manager

Last time we had Scarfy cheerfully running around collecting coins. Clink clink clink! But, a problem was looming. Every coin/object was loading its own copy of the textures & sounds that it used. That’s a massive waste, especially when you’ve got a few hundred identical looking coins.It’s increasing loading times, massively inflating memory usage, and […]

Raylib 2D Challenge Part 11 – Collecting Coins (a.k.a., Making Objects Interact in the Game World)

In the previous RayLib 2D Challenge episode, animated shiny gold coins were spinning nicely. They were loaded from disk using a texture atlas, so adding animated gems or other objects would be ridiculously easy. But, poor Scarfy couldn’t collect the coins, because the coin collection code hadn’t been written yet. All he could do was […]

The CMake Tutorial Cover change

The CMake Tutorial’s Cover Upgrade

ERROR They say, “don’t judge a book by it’s cover,” but everyone does it anyway. There’s a good reason for that: appearances communicate a lot about who we are. Shoddy clothing communicates something very different to wearing an expensive silk suit. Even the way you walk can tell others (and yourself) about your confidence level. […]

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