Kea Campus Observer Archive

USD $33.35

Download a snapshot of the entire Kea Campus, minus the downloadable code/examples/templates. One time purchase. Lifetime access. No subscriptions.

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USD $33.35

What’s in the Archive

A full snapshot of all content in the Kea Campus, minus the downloadable code/examples/templates (get the Kea Campus Archive for that).

Here’s an overview…

Mini Series

  • Behind The Scenes (Semi-Exclusive)
    Take a peek behind the curtain, and see what happens behind the scenes at Kea Sigma Delta.
  • Building “Serious” Apps with Raylib
    Think Raylib is just for games? Think again. It also makes a great multimedia library. And when paired with a GUI library like Dear ImGui, it makes a great foundation for a “serious” app.
  • Comparing C/C++ Build Systems
    Want to know what it’s like to build software using various C/C++ build systems? In this series, Hans compares C/C++ build systems using actual code.
  • Growing the Campus (Exclusive)
    My thoughts on how we could grow the Kea Campus into the best it can be
  • Rapid Fire Code
    Short videos on programming, C/C++, and the challenges of writing code for a living.
  • Raylib 2D Challenge
    Watch as a build a proto 2D platformer using the Raylib game library
  • SQLite Quickstart
    Learn the basics of integrating an SQL database into your C/C++ app.
  • Understanding Endianness
    Endianness is both a simple conceptually, and mind bending in practise. In this series you’ll learn what endianness is, how to perform conversions, and when conversions are needed.

Amiga Corner

  • Cross-Compiling to AmigaOS
    Want to compile Amiga software on your Windows, MacOS X, or Linux machine? Or even a Raspberry Pi? Let’s get you up and running quickly…
  • Raylib on AmigaOS
    How to use (and build) Raylib for AmigaOS 4. Use it to build games and serious apps
  • Saving AmigaOS (Exclusive)
    Things aren’t going so well for AmigaOS 4.x. Less and less is happening, and interest in the platform is waning. What, if anything, could be done to turn it around? I lay out my thoughts on how we could pull off “mission impossible”
  • Writing an Amiga App using MUI
    Learn why you should use MUI on AmigaOS, and the basics to get started

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