RayLib 2D Challenge Part 7 – Builiding a Player Tracking Camera
Part 6 of the RayLib 2D Challenge got the 2D tile-map displaying, but scarfy could easily walk off the screen. His 2D world is larger than the screen, but there’s no player tracking camera. That’s today’s task.Click here to watch the video on Odysee.The Rule of ThirdsThe “rule of thirds,” is a rule-of-thumb for taking […]