RayLib 2D Challenge Part 4 - Making the Menu
Part 4 of the RayLib 2D Challenge was supposed to be adding an environment for scarfy to walk around in.
Part 4 of the RayLib 2D Challenge was supposed to be adding an environment for scarfy to walk around in.
The code was starting to get a bit complex, in part 2 of this challenge. Despite my efforts, code for different tasks were getting mixed.
I showed my wife the first RayLib challenge, and the first words out of her mouth were, "can he jump?" Uh, no. Scarfy can't jump.
I've heard great things about RayLib. It is, I've been told, so easy to use that all you really need is the cheat-sheet, and maybe a quick look at the examples.
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