raylib-cpp
C++ object-oriented wrapper library for raylib.
raylib::Texture2D Member List

This is the complete list of members for raylib::Texture2D, including all inherited members.

Draw(int posX, int posY, ::Color tint=WHITE)raylib::Texture2Dinline
Draw(::Vector2 position, ::Color tint=WHITE)raylib::Texture2Dinline
Draw(::Vector2 position, float rotation, float scale=1.0f, ::Color tint=WHITE)raylib::Texture2Dinline
Draw(::Rectangle sourceRec, ::Vector2 position, ::Color tint=WHITE)raylib::Texture2Dinline
Draw(::Vector2 tiling, ::Vector2 offset, ::Rectangle quad, ::Color tint=WHITE)raylib::Texture2Dinline
Draw(::Rectangle sourceRec, ::Rectangle destRec, ::Vector2 origin, float rotation=0, ::Color tint=WHITE)raylib::Texture2Dinline
Draw(::NPatchInfo nPatchInfo, ::Rectangle destRec, ::Vector2 origin, float rotation=0, ::Color tint=WHITE)raylib::Texture2Dinline
Draw(::Vector3 position, float width, float height, float length, ::Color color=WHITE)raylib::Texture2Dinline
DrawTiled(Rectangle sourceRec, Rectangle destRec, Vector2 origin, float rotation, float scale, Color tint=WHITE)raylib::Texture2Dinline
GenMipmaps()raylib::Texture2Dinline
GetFormat()raylib::Texture2Dinline
GetHeight()raylib::Texture2Dinline
GetId()raylib::Texture2Dinline
GetMipmaps()raylib::Texture2Dinline
GetPixelDataSize(int width, int height, int format)raylib::Texture2Dinlinestatic
GetTextureData()raylib::Texture2Dinline
GetWidth()raylib::Texture2Dinline
Load(const std::string &fileName)raylib::Texture2Dinline
LoadFromImage(::Image &image)raylib::Texture2Dinline
LoadTextureCubemap(::Image &image, int layoutType)raylib::Texture2Dinline
operator raylib::Image()raylib::Texture2Dinline
operator=(const ::Texture2D &texture)raylib::Texture2Dinline
operator=(const Texture2D &texture)raylib::Texture2Dinline
set(::Texture2D texture)raylib::Texture2Dinline
SetFilter(int filterMode)raylib::Texture2Dinline
SetFormat(int value)raylib::Texture2Dinline
SetHeight(int value)raylib::Texture2Dinline
SetId(unsigned int value)raylib::Texture2Dinline
SetMaterialTexture(Material *material, int mapType)raylib::Texture2Dinline
SetMipmaps(int value)raylib::Texture2Dinline
SetWidth(int value)raylib::Texture2Dinline
SetWrap(int wrapMode)raylib::Texture2Dinline
Texture2D()raylib::Texture2Dinline
Texture2D(::Image &image)raylib::Texture2Dinline
Texture2D(const std::string &fileName)raylib::Texture2Dinline
Unload()raylib::Texture2Dinline
Update(const void *pixels)raylib::Texture2Dinline
UpdateRec(Rectangle rec, const void *pixels)raylib::Texture2Dinline
~Texture2D()raylib::Texture2Dinline